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Updates & improvements

Game updates, plugin versions and improvements to our interface with a traceable history.

Recorded, available and installed are different states. Your actual installation status and suitable updates are shown in the server panel.

Counter-Strike 2 Game update Published

Counter-Strike 2 Update

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

Effects on plugins

No independent plugin compatibility test is documented for this announcement. Check the affected plugins in the update center before changing game versions.

counterstrikesharp: Not checked yet

matchzy: Not checked yet

Left 4 Dead 2 Setting Deployed state checked

Left 4 Dead 2: settings

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Changed settings (11)
  • Hostname: Changed HOSTNAME

    Name des Servers in der Serverliste (hostname).

    Before

    Setting
    HOSTNAME
    Default
    Left 4 Dead 2 Server
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    HOSTNAME
    Default
    Left 4 Dead 2 Server
    When it takes effect
    Takes effect after saving and restarting the server.
  • Default Map: Changed SRCDS_MAP

    Startkarte (z.B. c1m1_hotel)

    Before

    Setting
    SRCDS_MAP
    Default
    c1m1_hotel
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    SRCDS_MAP
    Default
    c1m1_hotel
    When it takes effect
    Takes effect after saving and restarting the server.
  • Auto Update: Changed AUTO_UPDATE

    1 = beim Start updaten

    Before

    Setting
    AUTO_UPDATE
    Default
    1
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    AUTO_UPDATE
    Default
    1
    When it takes effect
    Takes effect after saving and restarting the server.
  • Max Players: Changed MAX_PLAYERS

    Maximale Spielerzahl (+maxplayers)

    Before

    Setting
    MAX_PLAYERS
    Default
    8
    Range / options
    … – 32
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    MAX_PLAYERS
    Default
    8
    Range / options
    … – 32
    When it takes effect
    Takes effect after saving and restarting the server.
  • LAN mode (sv_lan): Changed sv_lan

    1 = local network only, not visible or queryable from the internet. Keep 0 on a rented server.

    Before

    Setting
    sv_lan
    Default
    0

    After

    Setting
    sv_lan
    Default
    0
  • Enable cheats (sv_cheats): Changed sv_cheats

    Allows cheat console commands. With 1, Left 4 Dead 2 stops answering server queries: the server disappears from the server browser and from server lists. Joining via connect still works.

    Before

    Setting
    sv_cheats
    Default
    0

    After

    Setting
    sv_cheats
    Default
    0
  • Game mode (mp_gamemode): Changed mp_gamemode

    Co-op, Versus, Survival, Realism, Realism Versus or Scavenge. Vanilla ignores this direct config line. Choose the mode when starting a map, e.g. map c1m1_hotel versus.

    Before

    Setting
    mp_gamemode
    Default
    coop
    Range / options
    coop, versus, survival, realism, realismversus, scavenge

    After

    Setting
    mp_gamemode
    Default
    coop
    Range / options
    coop, versus, survival, realism, realismversus, scavenge
  • Difficulty (z_difficulty): Changed z_difficulty

    Zombie difficulty: Easy/Normal/Hard/Impossible (Expert).

    Before

    Setting
    z_difficulty
    Default
    Normal
    Range / options
    Easy, Normal, Hard, Impossible

    After

    Setting
    z_difficulty
    Default
    Normal
    Range / options
    Easy, Normal, Hard, Impossible
  • Survivor limit (survivor_limit): Changed survivor_limit

    Vanilla: 1 to 4, default 4. Vanilla ignores this direct config line. Changes require SourceMod with sm_cvar; more than 4 additionally requires a multiplayer plugin.

    Before

    Setting
    survivor_limit
    Default
    4
    Range / options
    1 – 4

    After

    Setting
    survivor_limit
    Default
    4
    Range / options
    1 – 4
  • Voice chat (sv_voiceenable): Changed sv_voiceenable

    1 = players can talk, 0 = disabled.

    Before

    Setting
    sv_voiceenable
    Default
    1

    After

    Setting
    sv_voiceenable
    Default
    1
  • Max player zombies (z_max_player_zombies): Changed z_max_player_zombies

    Vanilla: 0 to 4, default 4. Number of human infected in Versus mode. Vanilla ignores this direct config line; changes require SourceMod with sm_cvar.

    Before

    Setting
    z_max_player_zombies
    Default
    4
    Range / options
    0 – 4

    After

    Setting
    z_max_player_zombies
    Default
    4
    Range / options
    0 – 4
Icarus Game update Published

Icarus Week 255 Update | Rifle Turret

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

Effects on plugins

No independent plugin compatibility test is documented for this announcement. Check the affected plugins in the update center before changing game versions.

Rust Developer announcement Published

HALLOWEEN 2026

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

Squad Game update Published

Squad Hotfix 10.6.3 Release Notes

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

Effects on plugins

No independent plugin compatibility test is documented for this announcement. Check the affected plugins in the update center before changing game versions.

Don't Starve Together Developer announcement Published

Don't Starve Together: From Beyond - Cursed Confrontation Part 2 - Out Now!

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

Windrose Developer announcement Published

Voyage to Ashlands: A Cleaner Interface, Faction Screen, and Sea Shanties

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

Space Engineers Developer announcement Published

Space Engineers: Warfare 3 Revealed - Hydroman, G-Drive & More!

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

Soulmask Developer announcement Published

Bone Bash DLC — Out Now!

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

All games Interface Deployed state checked

Guided startup parameters

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Soulmask Game update Published

Soulmask 1.0 Update Patch #21: Day of the Dead-Themed Update

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

Effects on plugins

No independent plugin compatibility test is documented for this announcement. Check the affected plugins in the update center before changing game versions.

Minecraft Java Edition Server software / mod loader Recorded in the version history

Forge 26.3-66.1.0

This version was detected at the official source. The date identifies our first observation of this version; installation and compatibility are checked separately.

All games Interface Deployed state checked

Guided startup parameters

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

BeamNG.drive (BeamMP) Game update Published

Hotfixes for v0.40 Released

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

Effects on plugins

No independent plugin compatibility test is documented for this announcement. Check the affected plugins in the update center before changing game versions.

Project Zomboid Developer announcement Published

A Note on Java Mods and Modding

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

Enshrouded Game update Published

Changelog for Hotfix 1.0.0.3

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

Effects on plugins

No independent plugin compatibility test is documented for this announcement. Check the affected plugins in the update center before changing game versions.

Left 4 Dead 2 Setting Deployed state checked

Left 4 Dead 2: settings

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Changed settings (11)
  • Hostname: Changed HOSTNAME

    Name des Servers in der Serverliste (hostname).

    Before

    Setting
    HOSTNAME
    Default
    Left 4 Dead 2 Server
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    HOSTNAME
    Default
    Left 4 Dead 2 Server
    When it takes effect
    Takes effect after saving and restarting the server.
  • Default Map: Changed SRCDS_MAP

    Startkarte (z.B. c1m1_hotel)

    Before

    Setting
    SRCDS_MAP
    Default
    c1m1_hotel
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    SRCDS_MAP
    Default
    c1m1_hotel
    When it takes effect
    Takes effect after saving and restarting the server.
  • Auto Update: Changed AUTO_UPDATE

    1 = beim Start updaten

    Before

    Setting
    AUTO_UPDATE
    Default
    1
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    AUTO_UPDATE
    Default
    1
    When it takes effect
    Takes effect after saving and restarting the server.
  • Max Players: Changed MAX_PLAYERS

    Maximale Spielerzahl (+maxplayers)

    Before

    Setting
    MAX_PLAYERS
    Default
    8
    Range / options
    … – 32
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    MAX_PLAYERS
    Default
    8
    Range / options
    … – 32
    When it takes effect
    Takes effect after saving and restarting the server.
  • LAN mode (sv_lan): Changed sv_lan

    1 = LAN only, 0 = public.

    Before

    Setting
    sv_lan
    Default
    0

    After

    Setting
    sv_lan
    Default
    0
  • Enable cheats (sv_cheats): Changed sv_cheats

    Allows console commands. Disable on public servers.

    Before

    Setting
    sv_cheats
    Default
    0

    After

    Setting
    sv_cheats
    Default
    0
  • Game mode (mp_gamemode): Changed mp_gamemode

    Co-op, Versus, Survival, Realism, Realism Versus or Scavenge. Vanilla ignores this direct config line. Choose the mode when starting a map, e.g. map c1m1_hotel versus.

    Before

    Setting
    mp_gamemode
    Default
    coop
    Range / options
    coop, versus, survival, realism, realismversus, scavenge

    After

    Setting
    mp_gamemode
    Default
    coop
    Range / options
    coop, versus, survival, realism, realismversus, scavenge
  • Difficulty (z_difficulty): Changed z_difficulty

    Zombie difficulty: Easy/Normal/Hard/Impossible (Expert).

    Before

    Setting
    z_difficulty
    Default
    Normal
    Range / options
    Easy, Normal, Hard, Impossible

    After

    Setting
    z_difficulty
    Default
    Normal
    Range / options
    Easy, Normal, Hard, Impossible
  • Survivor limit (survivor_limit): Changed survivor_limit

    Vanilla: 1 to 4, default 4. Vanilla ignores this direct config line. Changes require SourceMod with sm_cvar; more than 4 additionally requires a multiplayer plugin.

    Before

    Setting
    survivor_limit
    Default
    4
    Range / options
    1 – 4

    After

    Setting
    survivor_limit
    Default
    4
    Range / options
    1 – 4
  • Voice chat (sv_voiceenable): Changed sv_voiceenable

    1 = players can talk, 0 = disabled.

    Before

    Setting
    sv_voiceenable
    Default
    1

    After

    Setting
    sv_voiceenable
    Default
    1
  • Max player zombies (z_max_player_zombies): Changed z_max_player_zombies

    Vanilla: 0 to 4, default 4. Number of human infected in Versus mode. Vanilla ignores this direct config line; changes require SourceMod with sm_cvar.

    Before

    Setting
    z_max_player_zombies
    Default
    4
    Range / options
    0 – 4

    After

    Setting
    z_max_player_zombies
    Default
    4
    Range / options
    0 – 4
All games Interface Deployed state checked

Guided startup parameters

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Left 4 Dead 2 Setting Deployed state checked

Left 4 Dead 2: settings

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Changed settings (11)
  • Hostname: Changed HOSTNAME

    Name des Servers in der Serverliste (hostname).

    Before

    Setting
    HOSTNAME
    Default
    Left 4 Dead 2 Server
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    HOSTNAME
    Default
    Left 4 Dead 2 Server
    When it takes effect
    Takes effect after saving and restarting the server.
  • Default Map: Changed SRCDS_MAP

    Startkarte (z.B. c1m1_hotel)

    Before

    Setting
    SRCDS_MAP
    Default
    c1m1_hotel
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    SRCDS_MAP
    Default
    c1m1_hotel
    When it takes effect
    Takes effect after saving and restarting the server.
  • Auto Update: Changed AUTO_UPDATE

    1 = beim Start updaten

    Before

    Setting
    AUTO_UPDATE
    Default
    1
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    AUTO_UPDATE
    Default
    1
    When it takes effect
    Takes effect after saving and restarting the server.
  • Max Players: Changed MAX_PLAYERS

    Maximale Spielerzahl (+maxplayers)

    Before

    Setting
    MAX_PLAYERS
    Default
    8
    Range / options
    … – 32
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    MAX_PLAYERS
    Default
    8
    Range / options
    … – 32
    When it takes effect
    Takes effect after saving and restarting the server.
  • LAN mode (sv_lan): Changed sv_lan

    1 = local network only, not visible or queryable from the internet. Keep 0 on a rented server.

    Before

    Setting
    sv_lan
    Default
    0

    After

    Setting
    sv_lan
    Default
    0
  • Enable cheats (sv_cheats): Changed sv_cheats

    Allows cheat console commands. With 1, Left 4 Dead 2 stops answering server queries: the server disappears from the server browser and the player count stays empty. Joining via connect still works.

    Before

    Setting
    sv_cheats
    Default
    0

    After

    Setting
    sv_cheats
    Default
    0
  • Game mode (mp_gamemode): Changed mp_gamemode

    Co-op, Versus, Survival, Realism, Realism Versus or Scavenge. Vanilla ignores this direct config line. Choose the mode when starting a map, e.g. map c1m1_hotel versus.

    Before

    Setting
    mp_gamemode
    Default
    coop
    Range / options
    coop, versus, survival, realism, realismversus, scavenge

    After

    Setting
    mp_gamemode
    Default
    coop
    Range / options
    coop, versus, survival, realism, realismversus, scavenge
  • Difficulty (z_difficulty): Changed z_difficulty

    Zombie difficulty: Easy/Normal/Hard/Impossible (Expert).

    Before

    Setting
    z_difficulty
    Default
    Normal
    Range / options
    Easy, Normal, Hard, Impossible

    After

    Setting
    z_difficulty
    Default
    Normal
    Range / options
    Easy, Normal, Hard, Impossible
  • Survivor limit (survivor_limit): Changed survivor_limit

    Vanilla: 1 to 4, default 4. Vanilla ignores this direct config line. Changes require SourceMod with sm_cvar; more than 4 additionally requires a multiplayer plugin.

    Before

    Setting
    survivor_limit
    Default
    4
    Range / options
    1 – 4

    After

    Setting
    survivor_limit
    Default
    4
    Range / options
    1 – 4
  • Voice chat (sv_voiceenable): Changed sv_voiceenable

    1 = players can talk, 0 = disabled.

    Before

    Setting
    sv_voiceenable
    Default
    1

    After

    Setting
    sv_voiceenable
    Default
    1
  • Max player zombies (z_max_player_zombies): Changed z_max_player_zombies

    Vanilla: 0 to 4, default 4. Number of human infected in Versus mode. Vanilla ignores this direct config line; changes require SourceMod with sm_cvar.

    Before

    Setting
    z_max_player_zombies
    Default
    4
    Range / options
    0 – 4

    After

    Setting
    z_max_player_zombies
    Default
    4
    Range / options
    0 – 4
All games Interface Deployed state checked

Guided startup parameters

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.