The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.
Changed settings (3)
Teleport delay: Changed
teleport-delay
Seconds before a teleport takes effect.
Before
Setting
teleport-delay
Range / options
0 – 3600
After
Setting
teleport-delay
Range / options
0 – 3600
Teleport cooldown: Changed
teleport-cooldown
Seconds to wait between teleports.
Before
Setting
teleport-cooldown
Range / options
0 – 3600
After
Setting
teleport-cooldown
Range / options
0 – 3600
Default group homes: Changed
sethome-multiple.default
Home limit for the default group; additional homes require the matching EssentialsX permissions.
The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.
Changed settings (3)
WorldEdit group: Changed
weGroup
LuckPerms group whose WorldEdit permission should change.
Before
Setting
weGroup
After
Setting
weGroup
WorldEdit access: Changed
weAccess
Sets worldedit.* to true or false for the selected group.
Before
Setting
weAccess
Range / options
true, false
After
Setting
weAccess
Range / options
true, false
Starter roles: Changed
starterRoles
The community assistant sends fixed commands for starter roles or builder permissions. Results appear in the server console.
The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.
This version was detected at the official source. The date identifies our first observation of this version; installation and compatibility are checked separately.
Dated entry from the official Hytale patch notes. Check the changes and mod guidance before updating a server.
Release channel: release
Effects on plugins
No independent plugin compatibility test is documented for this announcement. Check the affected plugins in the update center before changing game versions.
The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.
Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.
Effects on plugins
No independent plugin compatibility test is documented for this announcement. Check the affected plugins in the update center before changing game versions.
The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.
The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.
The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.
Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.
Effects on plugins
No independent plugin compatibility test is documented for this announcement. Check the affected plugins in the update center before changing game versions.
This version was detected at the official source. The date identifies our first observation of this version; installation and compatibility are checked separately.
The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.
The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.
The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.
The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.
The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.
The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.
The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.
The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.
Changed settings (15)
Start options: Changed
OPTIONS
Before
Setting
OPTIONS
Default
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
OPTIONS
Default
When it takes effect
Takes effect after saving and restarting the server.
Max Clients: Changed
MAX_CLIENTS
Before
Setting
MAX_CLIENTS
Default
16
Range / options
… – 256
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
MAX_CLIENTS
Default
16
Range / options
… – 256
When it takes effect
Takes effect after saving and restarting the server.
Release version: Changed
RELEASE_VERSION
Before
Setting
RELEASE_VERSION
Default
latest
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
RELEASE_VERSION
Default
latest
When it takes effect
Takes effect after saving and restarting the server.
Allow PvP: Changed
AllowPvP
Players can hurt each other.
Before
Setting
AllowPvP
Default
true
After
Setting
AllowPvP
Default
true
Server name: Changed
ServerName
Name shown in the server browser and on connect.
Before
Setting
ServerName
Default
Vintage Story Server
After
Setting
ServerName
Default
Vintage Story Server
Whitelist mode: Changed
WhitelistMode
Default and On allow only whitelisted players on a dedicated server. Add players with /player <name> whitelist on. Off allows all players to join.
Before
Setting
WhitelistMode
Default
off
Range / options
off, on, default
After
Setting
WhitelistMode
Default
0
Range / options
0, 1, 2
Max view distance (chunks): Changed
MaxChunkRadius
Cap on client chunk load distance. Higher costs noticeably more RAM/CPU.
Before
Setting
MaxChunkRadius
Default
12
Range / options
4 – 32
After
Setting
MaxChunkRadius
Default
12
Range / options
4 – 32
Welcome message: Changed
WelcomeMessage
Shown to every player on join.
Before
Setting
WelcomeMessage
Default
After
Setting
WelcomeMessage
Default
List publicly: Changed
AdvertiseServer
Show the server in the official server list.
Before
Setting
AdvertiseServer
Default
false
After
Setting
AdvertiseServer
Default
false
Fire spread: Changed
AllowFireSpread
Fire spreads to flammable blocks. Applied as a world rule through StartupCommands on restart, including existing worlds.
Before
Setting
AllowFireSpread
Default
true
After
Setting
AllowFireSpread
Default
true
World seed: Changed
WorldConfig.Seed
Empty = random. Only applies when a new world is created.
Before
Setting
WorldConfig.Seed
Default
After
Setting
WorldConfig.Seed
Default
Time passes when empty: Changed
PassTimeWhenEmpty
Off = the world pauses while nobody is online.
Before
Setting
PassTimeWhenEmpty
Default
false
After
Setting
PassTimeWhenEmpty
Default
false
Description: Changed
ServerDescription
Short text shown in the public server list.
Before
Setting
ServerDescription
Default
After
Setting
ServerDescription
Default
Falling blocks: Changed
AllowFallingBlocks
Unstable blocks (sand, gravel) fall. Applied as a world rule through StartupCommands on restart, including existing worlds.
Before
Setting
AllowFallingBlocks
Default
true
After
Setting
AllowFallingBlocks
Default
true
World name: Changed
WorldConfig.WorldName
Only applies when a new world is created — an existing world is unchanged.
Before
Setting
WorldConfig.WorldName
Default
After
Setting
WorldConfig.WorldName
Default
Loading...
Cookie settings
We use cookies to improve your experience and analyze our website.
Cookie settings
Essential cookies
Required
These cookies are required for the core functions of the website and cannot be disabled.
Analytics cookies
Help us understand how the website and customer area are used (our own usage analytics, Google Analytics, Microsoft Clarity).
Marketing cookies
Allow the pseudonymous matching of an ad click to an order (including your email address as a hash value sent to Google) and the Google Ads tag for remarketing lists.