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Updates & improvements

Game updates, plugin versions and improvements to our interface with a traceable history.

Recorded, available and installed are different states. Your actual installation status and suitable updates are shown in the server panel.

Minecraft Java Edition Setting Deployed state checked

Community roles

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Changed settings (3)
  • Teleport delay: Changed teleport-delay

    Seconds before a teleport takes effect.

    Before

    Setting
    teleport-delay
    Range / options
    0 – 3600

    After

    Setting
    teleport-delay
    Range / options
    0 – 3600
  • Teleport cooldown: Changed teleport-cooldown

    Seconds to wait between teleports.

    Before

    Setting
    teleport-cooldown
    Range / options
    0 – 3600

    After

    Setting
    teleport-cooldown
    Range / options
    0 – 3600
  • Default group homes: Changed sethome-multiple.default

    Home limit for the default group; additional homes require the matching EssentialsX permissions.

    Before

    Setting
    sethome-multiple.default
    Range / options
    1 – 100

    After

    Setting
    sethome-multiple.default
    Range / options
    1 – 100
Minecraft Java Edition Setting Deployed state checked

Community roles

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Changed settings (3)
  • WorldEdit group: Changed weGroup

    LuckPerms group whose WorldEdit permission should change.

    Before

    Setting
    weGroup

    After

    Setting
    weGroup
  • WorldEdit access: Changed weAccess

    Sets worldedit.* to true or false for the selected group.

    Before

    Setting
    weAccess
    Range / options
    true, false

    After

    Setting
    weAccess
    Range / options
    true, false
  • Starter roles: Changed starterRoles

    The community assistant sends fixed commands for starter roles or builder permissions. Results appear in the server console.

    Before

    Setting
    starterRoles

    After

    Setting
    starterRoles
Minecraft Bedrock Edition Interface Deployed state checked

Minecraft Bedrock: game tools

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Minecraft Java Edition Server software / mod loader Recorded in the version history

Forge 1.20.1-47.4.27

This version was detected at the official source. The date identifies our first observation of this version; installation and compatibility are checked separately.

Hytale Game update Published by the developer

Hytale 0.7.1

Dated entry from the official Hytale patch notes. Check the changes and mod guidance before updating a server.

Release channel: release

Effects on plugins

No independent plugin compatibility test is documented for this announcement. Check the affected plugins in the update center before changing game versions.

All games Interface Deployed state checked

Guided startup parameters

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Team Fortress 2 Game update Published

Team Fortress 2 Update Released

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

Effects on plugins

No independent plugin compatibility test is documented for this announcement. Check the affected plugins in the update center before changing game versions.

All games Interface Deployed state checked

Guided startup parameters

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Minecraft Bedrock Edition Interface Deployed state checked

Minecraft Bedrock: game tools

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Minecraft Java Edition Interface Deployed state checked

Minecraft Java: game tools

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Satisfactory Game update Published

1.2 Update Fixes v1.2.4.1

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

Effects on plugins

No independent plugin compatibility test is documented for this announcement. Check the affected plugins in the update center before changing game versions.

Minecraft Java Edition Server software / mod loader Recorded in the version history

NeoForge 26.3.0.76

This version was detected at the official source. The date identifies our first observation of this version; installation and compatibility are checked separately.

All games Interface Deployed state checked

Guided startup parameters

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Hytale Interface Deployed state checked

Hytale: game tools

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Project Zomboid Interface Deployed state checked

Project Zomboid: game tools

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

ARK: Survival Evolved Interface Deployed state checked

ARK: Survival Evolved: game tools

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Counter-Strike 2 Interface Deployed state checked

Counter-Strike 2: game tools

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Minecraft Bedrock Edition Interface Deployed state checked

Minecraft Bedrock: game tools

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Minecraft Java Edition Interface Deployed state checked

Minecraft Java: game tools

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Vintage Story Setting Deployed state checked

Vintage Story: settings

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Changed settings (15)
  • Start options: Changed OPTIONS

    Before

    Setting
    OPTIONS
    Default
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    OPTIONS
    Default
    When it takes effect
    Takes effect after saving and restarting the server.
  • Max Clients: Changed MAX_CLIENTS

    Before

    Setting
    MAX_CLIENTS
    Default
    16
    Range / options
    … – 256
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    MAX_CLIENTS
    Default
    16
    Range / options
    … – 256
    When it takes effect
    Takes effect after saving and restarting the server.
  • Release version: Changed RELEASE_VERSION

    Before

    Setting
    RELEASE_VERSION
    Default
    latest
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    RELEASE_VERSION
    Default
    latest
    When it takes effect
    Takes effect after saving and restarting the server.
  • Allow PvP: Changed AllowPvP

    Players can hurt each other.

    Before

    Setting
    AllowPvP
    Default
    true

    After

    Setting
    AllowPvP
    Default
    true
  • Server name: Changed ServerName

    Name shown in the server browser and on connect.

    Before

    Setting
    ServerName
    Default
    Vintage Story Server

    After

    Setting
    ServerName
    Default
    Vintage Story Server
  • Whitelist mode: Changed WhitelistMode

    Default and On allow only whitelisted players on a dedicated server. Add players with /player <name> whitelist on. Off allows all players to join.

    Before

    Setting
    WhitelistMode
    Default
    off
    Range / options
    off, on, default

    After

    Setting
    WhitelistMode
    Default
    0
    Range / options
    0, 1, 2
  • Max view distance (chunks): Changed MaxChunkRadius

    Cap on client chunk load distance. Higher costs noticeably more RAM/CPU.

    Before

    Setting
    MaxChunkRadius
    Default
    12
    Range / options
    4 – 32

    After

    Setting
    MaxChunkRadius
    Default
    12
    Range / options
    4 – 32
  • Welcome message: Changed WelcomeMessage

    Shown to every player on join.

    Before

    Setting
    WelcomeMessage
    Default

    After

    Setting
    WelcomeMessage
    Default
  • List publicly: Changed AdvertiseServer

    Show the server in the official server list.

    Before

    Setting
    AdvertiseServer
    Default
    false

    After

    Setting
    AdvertiseServer
    Default
    false
  • Fire spread: Changed AllowFireSpread

    Fire spreads to flammable blocks. Applied as a world rule through StartupCommands on restart, including existing worlds.

    Before

    Setting
    AllowFireSpread
    Default
    true

    After

    Setting
    AllowFireSpread
    Default
    true
  • World seed: Changed WorldConfig.Seed

    Empty = random. Only applies when a new world is created.

    Before

    Setting
    WorldConfig.Seed
    Default

    After

    Setting
    WorldConfig.Seed
    Default
  • Time passes when empty: Changed PassTimeWhenEmpty

    Off = the world pauses while nobody is online.

    Before

    Setting
    PassTimeWhenEmpty
    Default
    false

    After

    Setting
    PassTimeWhenEmpty
    Default
    false
  • Description: Changed ServerDescription

    Short text shown in the public server list.

    Before

    Setting
    ServerDescription
    Default

    After

    Setting
    ServerDescription
    Default
  • Falling blocks: Changed AllowFallingBlocks

    Unstable blocks (sand, gravel) fall. Applied as a world rule through StartupCommands on restart, including existing worlds.

    Before

    Setting
    AllowFallingBlocks
    Default
    true

    After

    Setting
    AllowFallingBlocks
    Default
    true
  • World name: Changed WorldConfig.WorldName

    Only applies when a new world is created — an existing world is unchanged.

    Before

    Setting
    WorldConfig.WorldName
    Default

    After

    Setting
    WorldConfig.WorldName
    Default