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Updates & improvements

Game updates, plugin versions and improvements to our interface with a traceable history.

Recorded, available and installed are different states. Your actual installation status and suitable updates are shown in the server panel.

ARK: Survival Evolved Interface Change documented

ARK: Survival Evolved: game tools: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Counter-Strike 2 Interface Change documented

Counter-Strike 2: game tools: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Minecraft Java Edition Interface Change documented

Minecraft Java: game tools: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Rust Interface Change documented

Rust: game tools: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Minecraft Java Edition Interface Change documented

Minecraft Java: game tools: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Minecraft Java Edition Interface Change documented

Minecraft Java: game tools: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Valheim Interface Change documented

Valheim: game tools: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Minecraft Bedrock Edition Setting Change documented

Minecraft Bedrock: editor settings changed

The editor describes new or changed values. The field comparison shows the original defaults, constraints and explanations before and after this documented change.

Changed settings (13)
  • Difficulty: Changed difficulty

    Before

    Setting
    difficulty
    Default
    easy
    Range / options
    peaceful, easy, normal, hard
    When it takes effect
    Follow the editor’s activation instructions when saving.

    After

    Setting
    difficulty
    Default
    easy
    Range / options
    peaceful, easy, normal, hard
    When it takes effect
    Follow the editor’s activation instructions when saving.
  • Force game mode: Changed force-gamemode

    Before

    Setting
    force-gamemode
    Default
    false
    When it takes effect
    Follow the editor’s activation instructions when saving.

    After

    Setting
    force-gamemode
    Default
    false
    When it takes effect
    Follow the editor’s activation instructions when saving.
  • Game mode: Changed gamemode

    Before

    Setting
    gamemode
    Default
    survival
    Range / options
    survival, creative, adventure, spectator
    When it takes effect
    Follow the editor’s activation instructions when saving.

    After

    Setting
    gamemode
    Default
    survival
    Range / options
    survival, creative, adventure, spectator
    When it takes effect
    Follow the editor’s activation instructions when saving.
  • Hardcore mode: Changed hardcore

    Before

    Setting
    hardcore
    Default
    false
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    hardcore
    Default
    false
    When it takes effect
    Takes effect after saving and restarting the server.
  • World name: Changed level-name

    Before

    Setting
    level-name
    Default
    world
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    level-name
    Default
    world
    When it takes effect
    Takes effect after saving and restarting the server.
  • World seed: Changed level-seed

    Before

    Setting
    level-seed
    Default
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    level-seed
    Default
    When it takes effect
    Takes effect after saving and restarting the server.
  • Max players: Changed max-players

    Before

    Setting
    max-players
    Default
    20
    Range / options
    1 – 200
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    max-players
    Default
    20
    Range / options
    1 – 200
    When it takes effect
    Takes effect after saving and restarting the server.
  • Message of the Day (MOTD): Changed motd

    Before

    Setting
    motd
    Default
    A PocketMine-MP Server
    When it takes effect
    Follow the editor’s activation instructions when saving.

    After

    Setting
    motd
    Default
    A PocketMine-MP Server
    When it takes effect
    Follow the editor’s activation instructions when saving.
  • Enable PvP: Changed pvp

    Before

    Setting
    pvp
    Default
    true
    When it takes effect
    Follow the editor’s activation instructions when saving.

    After

    Setting
    pvp
    Default
    true
    When it takes effect
    Follow the editor’s activation instructions when saving.
  • Spawn protection (radius): Changed spawn-protection

    Before

    Setting
    spawn-protection
    Default
    16
    Range / options
    0 – 100
    When it takes effect
    Follow the editor’s activation instructions when saving.

    After

    Setting
    spawn-protection
    Default
    16
    Range / options
    0 – 100
    When it takes effect
    Follow the editor’s activation instructions when saving.
  • View distance: Changed view-distance

    Before

    Setting
    view-distance
    Default
    8
    Range / options
    2 – 32
    When it takes effect
    Follow the editor’s activation instructions when saving.

    After

    Setting
    view-distance
    Default
    8
    Range / options
    2 – 32
    When it takes effect
    Follow the editor’s activation instructions when saving.
  • Enable whitelist: Changed white-list

    Before

    Setting
    white-list
    Default
    false
    When it takes effect
    Follow the editor’s activation instructions when saving.

    After

    Setting
    white-list
    Default
    false
    When it takes effect
    Follow the editor’s activation instructions when saving.
  • Xbox Live Authentication: Changed xbox-auth

    Before

    Setting
    xbox-auth
    Default
    true
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    xbox-auth
    Default
    true
    When it takes effect
    Takes effect after saving and restarting the server.
Minecraft Bedrock Edition Interface Change documented

Minecraft Bedrock: game tools: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Minecraft Java Edition Setting Change documented

Minecraft: editor settings changed

The editor describes new or changed values. The field comparison shows the original defaults, constraints and explanations before and after this documented change.

Changed settings (20)
  • Allow Flight: Changed allow-flight

    Before

    Setting
    allow-flight
    Default
    false
    When it takes effect
    Follow the editor’s activation instructions when saving.

    After

    Setting
    allow-flight
    Default
    false
    When it takes effect
    Follow the editor’s activation instructions when saving.
  • Enable Nether: Changed allow-nether

    Before

    Setting
    allow-nether
    Default
    true
    When it takes effect
    Follow the editor’s activation instructions when saving.

    After

    Setting
    allow-nether
    Default
    true
    When it takes effect
    Follow the editor’s activation instructions when saving.
  • Difficulty: Changed difficulty

    Before

    Setting
    difficulty
    Default
    easy
    Range / options
    peaceful, easy, normal, hard
    When it takes effect
    Follow the editor’s activation instructions when saving.

    After

    Setting
    difficulty
    Default
    easy
    Range / options
    peaceful, easy, normal, hard
    When it takes effect
    Follow the editor’s activation instructions when saving.
  • Enable Command Blocks: Changed enable-command-block

    Before

    Setting
    enable-command-block
    Default
    false
    When it takes effect
    Follow the editor’s activation instructions when saving.

    After

    Setting
    enable-command-block
    Default
    false
    When it takes effect
    Follow the editor’s activation instructions when saving.
  • Enforce Whitelist: Changed enforce-whitelist

    Before

    Setting
    enforce-whitelist
    Default
    false
    When it takes effect
    Follow the editor’s activation instructions when saving.

    After

    Setting
    enforce-whitelist
    Default
    false
    When it takes effect
    Follow the editor’s activation instructions when saving.
  • Game Mode: Changed gamemode

    Before

    Setting
    gamemode
    Default
    survival
    Range / options
    survival, creative, adventure, spectator
    When it takes effect
    Follow the editor’s activation instructions when saving.

    After

    Setting
    gamemode
    Default
    survival
    Range / options
    survival, creative, adventure, spectator
    When it takes effect
    Follow the editor’s activation instructions when saving.
  • Hardcore Mode: Changed hardcore

    Before

    Setting
    hardcore
    Default
    false
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    hardcore
    Default
    false
    When it takes effect
    Takes effect after saving and restarting the server.
  • World Name: Changed level-name

    Before

    Setting
    level-name
    Default
    world
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    level-name
    Default
    world
    When it takes effect
    Takes effect after saving and restarting the server.
  • World Seed: Changed level-seed

    Before

    Setting
    level-seed
    Default
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    level-seed
    Default
    When it takes effect
    Takes effect after saving and restarting the server.
  • World Type: Changed level-type

    Before

    Setting
    level-type
    Default
    normal
    Range / options
    normal, flat, largeBiomes, amplified
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    level-type
    Default
    normal
    Range / options
    normal, flat, largeBiomes, amplified
    When it takes effect
    Takes effect after saving and restarting the server.
  • Max Players: Changed max-players

    Before

    Setting
    max-players
    Default
    20
    Range / options
    1 – 200
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    max-players
    Default
    20
    Range / options
    1 – 200
    When it takes effect
    Takes effect after saving and restarting the server.
  • Max. World Size: Changed max-world-size

    Before

    Setting
    max-world-size
    Default
    29999984
    Range / options
    1 – 29999984
    When it takes effect
    Follow the editor’s activation instructions when saving.

    After

    Setting
    max-world-size
    Default
    29999984
    Range / options
    1 – 29999984
    When it takes effect
    Follow the editor’s activation instructions when saving.
  • Message of the Day (MOTD): Changed motd

    Before

    Setting
    motd
    Default
    A Minecraft Server
    When it takes effect
    Follow the editor’s activation instructions when saving.

    After

    Setting
    motd
    Default
    A Minecraft Server
    When it takes effect
    Follow the editor’s activation instructions when saving.
  • Online Mode (Mojang Auth): Changed online-mode

    Before

    Setting
    online-mode
    Default
    true
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    online-mode
    Default
    true
    When it takes effect
    Takes effect after saving and restarting the server.
  • AFK Timeout (Minutes): Changed player-idle-timeout

    Before

    Setting
    player-idle-timeout
    Default
    0
    Range / options
    0 – 999
    When it takes effect
    Follow the editor’s activation instructions when saving.

    After

    Setting
    player-idle-timeout
    Default
    0
    Range / options
    0 – 999
    When it takes effect
    Follow the editor’s activation instructions when saving.
  • Enable PvP: Changed pvp

    Before

    Setting
    pvp
    Default
    true
    When it takes effect
    Follow the editor’s activation instructions when saving.

    After

    Setting
    pvp
    Default
    true
    When it takes effect
    Follow the editor’s activation instructions when saving.
  • Simulation Distance: Changed simulation-distance

    Before

    Setting
    simulation-distance
    Default
    10
    Range / options
    2 – 32
    When it takes effect
    Follow the editor’s activation instructions when saving.

    After

    Setting
    simulation-distance
    Default
    10
    Range / options
    2 – 32
    When it takes effect
    Follow the editor’s activation instructions when saving.
  • Spawn Protection (Radius): Changed spawn-protection

    Before

    Setting
    spawn-protection
    Default
    16
    Range / options
    0 – 100
    When it takes effect
    Follow the editor’s activation instructions when saving.

    After

    Setting
    spawn-protection
    Default
    16
    Range / options
    0 – 100
    When it takes effect
    Follow the editor’s activation instructions when saving.
  • View Distance: Changed view-distance

    Before

    Setting
    view-distance
    Default
    10
    Range / options
    2 – 32
    When it takes effect
    Follow the editor’s activation instructions when saving.

    After

    Setting
    view-distance
    Default
    10
    Range / options
    2 – 32
    When it takes effect
    Follow the editor’s activation instructions when saving.
  • Enable Whitelist: Changed white-list

    Before

    Setting
    white-list
    Default
    false
    When it takes effect
    Follow the editor’s activation instructions when saving.

    After

    Setting
    white-list
    Default
    false
    When it takes effect
    Follow the editor’s activation instructions when saving.
Minecraft Java Edition Interface Change documented

Minecraft Java: game tools: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

ARK: Survival Evolved Setting Change documented

ARK: Survival Evolved: editor settings changed

The editor describes new or changed values. The field comparison shows the original defaults, constraints and explanations before and after this documented change.

Changed settings (28)
  • Active Mods (comma-separated IDs): Changed ServerSettings.ActiveMods

    Before

    Setting
    ServerSettings.ActiveMods
    Default
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    ServerSettings.ActiveMods
    Default
    When it takes effect
    Takes effect after saving and restarting the server.
  • Enable admin logging: Changed ServerSettings.AdminLogging

    Before

    Setting
    ServerSettings.AdminLogging
    Default
    False
    When it takes effect
    Follow the editor’s activation instructions when saving.

    After

    Setting
    ServerSettings.AdminLogging
    Default
    False
    When it takes effect
    Follow the editor’s activation instructions when saving.
  • Allow cave building in PvE: Changed ServerSettings.AllowCaveBuildingPvE

    Before

    Setting
    ServerSettings.AllowCaveBuildingPvE
    Default
    False
    When it takes effect
    Follow the editor’s activation instructions when saving.

    After

    Setting
    ServerSettings.AllowCaveBuildingPvE
    Default
    False
    When it takes effect
    Follow the editor’s activation instructions when saving.
  • Allow flyer carry in PvE: Changed ServerSettings.AllowFlyerCarryPvE

    Before

    Setting
    ServerSettings.AllowFlyerCarryPvE
    Default
    False
    When it takes effect
    Follow the editor’s activation instructions when saving.

    After

    Setting
    ServerSettings.AllowFlyerCarryPvE
    Default
    False
    When it takes effect
    Follow the editor’s activation instructions when saving.
  • Allow raid dino feeding: Changed ServerSettings.AllowRaidDinoFeeding

    Before

    Setting
    ServerSettings.AllowRaidDinoFeeding
    Default
    False
    When it takes effect
    Follow the editor’s activation instructions when saving.

    After

    Setting
    ServerSettings.AllowRaidDinoFeeding
    Default
    False
    When it takes effect
    Follow the editor’s activation instructions when saving.
  • Allow 3rd person: Changed ServerSettings.AllowThirdPersonPlayer

    Before

    Setting
    ServerSettings.AllowThirdPersonPlayer
    Default
    False
    When it takes effect
    Follow the editor’s activation instructions when saving.

    After

    Setting
    ServerSettings.AllowThirdPersonPlayer
    Default
    False
    When it takes effect
    Follow the editor’s activation instructions when saving.
  • Auto-destroy old structures: Changed ServerSettings.AutoDestroyOldStructuresMultiplier

    Before

    Setting
    ServerSettings.AutoDestroyOldStructuresMultiplier
    Default
    0
    Range / options
    0 – 2
    When it takes effect
    Follow the editor’s activation instructions when saving.

    After

    Setting
    ServerSettings.AutoDestroyOldStructuresMultiplier
    Default
    0
    Range / options
    0 – 2
    When it takes effect
    Follow the editor’s activation instructions when saving.
  • Auto-Save Interval (minutes): Changed ServerSettings.AutoSavePeriodMinutes

    Before

    Setting
    ServerSettings.AutoSavePeriodMinutes
    Default
    15
    Range / options
    5 – 60
    When it takes effect
    Follow the editor’s activation instructions when saving.

    After

    Setting
    ServerSettings.AutoSavePeriodMinutes
    Default
    15
    Range / options
    5 – 60
    When it takes effect
    Follow the editor’s activation instructions when saving.
  • Auto-unlock all engrams: Changed ServerSettings.AutoUnlockAllEngrams

    Before

    Setting
    ServerSettings.AutoUnlockAllEngrams
    Default
    False
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    ServerSettings.AutoUnlockAllEngrams
    Default
    False
    When it takes effect
    Takes effect after saving and restarting the server.
  • Dino Harvest Damage: Changed ServerSettings.DinoHarvestingDamageMultiplier

    Before

    Setting
    ServerSettings.DinoHarvestingDamageMultiplier
    Default
    1
    Range / options
    0.1 – 10
    When it takes effect
    Follow the editor’s activation instructions when saving.

    After

    Setting
    ServerSettings.DinoHarvestingDamageMultiplier
    Default
    1
    Range / options
    0.1 – 10
    When it takes effect
    Follow the editor’s activation instructions when saving.
  • Harvest Amount: Changed ServerSettings.HarvestAmountMultiplier

    Before

    Setting
    ServerSettings.HarvestAmountMultiplier
    Default
    1
    Range / options
    0.1 – 50
    When it takes effect
    Follow the editor’s activation instructions when saving.

    After

    Setting
    ServerSettings.HarvestAmountMultiplier
    Default
    1
    Range / options
    0.1 – 50
    When it takes effect
    Follow the editor’s activation instructions when saving.
  • Max Players: Changed ServerSettings.MaxPlayers

    Before

    Setting
    ServerSettings.MaxPlayers
    Default
    70
    Range / options
    1 – 127
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    ServerSettings.MaxPlayers
    Default
    70
    Range / options
    1 – 127
    When it takes effect
    Takes effect after saving and restarting the server.
  • Max tamed dinos: Changed ServerSettings.MaxTamedDinos

    Before

    Setting
    ServerSettings.MaxTamedDinos
    Default
    5000
    Range / options
    100 – 20000
    When it takes effect
    Follow the editor’s activation instructions when saving.

    After

    Setting
    ServerSettings.MaxTamedDinos
    Default
    5000
    Range / options
    100 – 20000
    When it takes effect
    Follow the editor’s activation instructions when saving.
  • Food Drain: Changed ServerSettings.PlayerCharacterFoodDrainMultiplier

    Before

    Setting
    ServerSettings.PlayerCharacterFoodDrainMultiplier
    Default
    1
    Range / options
    0.1 – 5
    When it takes effect
    Follow the editor’s activation instructions when saving.

    After

    Setting
    ServerSettings.PlayerCharacterFoodDrainMultiplier
    Default
    1
    Range / options
    0.1 – 5
    When it takes effect
    Follow the editor’s activation instructions when saving.
  • Water Drain: Changed ServerSettings.PlayerCharacterWaterDrainMultiplier

    Before

    Setting
    ServerSettings.PlayerCharacterWaterDrainMultiplier
    Default
    1
    Range / options
    0.1 – 5
    When it takes effect
    Follow the editor’s activation instructions when saving.

    After

    Setting
    ServerSettings.PlayerCharacterWaterDrainMultiplier
    Default
    1
    Range / options
    0.1 – 5
    When it takes effect
    Follow the editor’s activation instructions when saving.
  • Player Damage: Changed ServerSettings.PlayerDamageMultiplier

    Before

    Setting
    ServerSettings.PlayerDamageMultiplier
    Default
    1
    Range / options
    0.1 – 10
    When it takes effect
    Follow the editor’s activation instructions when saving.

    After

    Setting
    ServerSettings.PlayerDamageMultiplier
    Default
    1
    Range / options
    0.1 – 10
    When it takes effect
    Follow the editor’s activation instructions when saving.
  • Resource Respawn: Changed ServerSettings.ResourcesRespawnPeriodMultiplier

    Before

    Setting
    ServerSettings.ResourcesRespawnPeriodMultiplier
    Default
    1
    Range / options
    0.1 – 10
    When it takes effect
    Follow the editor’s activation instructions when saving.

    After

    Setting
    ServerSettings.ResourcesRespawnPeriodMultiplier
    Default
    1
    Range / options
    0.1 – 10
    When it takes effect
    Follow the editor’s activation instructions when saving.
  • Crosshair enabled: Changed ServerSettings.ServerCrosshair

    Before

    Setting
    ServerSettings.ServerCrosshair
    Default
    False
    When it takes effect
    Follow the editor’s activation instructions when saving.

    After

    Setting
    ServerSettings.ServerCrosshair
    Default
    False
    When it takes effect
    Follow the editor’s activation instructions when saving.
  • PvE Mode (no PvP): Changed ServerSettings.ServerPvE

    Before

    Setting
    ServerSettings.ServerPvE
    Default
    False
    When it takes effect
    Follow the editor’s activation instructions when saving.

    After

    Setting
    ServerSettings.ServerPvE
    Default
    False
    When it takes effect
    Follow the editor’s activation instructions when saving.
  • Player location on map: Changed ServerSettings.ShowMapPlayerLocation

    Before

    Setting
    ServerSettings.ShowMapPlayerLocation
    Default
    True
    When it takes effect
    Follow the editor’s activation instructions when saving.

    After

    Setting
    ServerSettings.ShowMapPlayerLocation
    Default
    True
    When it takes effect
    Follow the editor’s activation instructions when saving.
  • Taming Speed: Changed ServerSettings.TamingSpeedMultiplier

    Before

    Setting
    ServerSettings.TamingSpeedMultiplier
    Default
    1
    Range / options
    0.1 – 50
    When it takes effect
    Follow the editor’s activation instructions when saving.

    After

    Setting
    ServerSettings.TamingSpeedMultiplier
    Default
    1
    Range / options
    0.1 – 50
    When it takes effect
    Follow the editor’s activation instructions when saving.
  • Max structures in range: Changed ServerSettings.TheMaxStructuresInRange

    Before

    Setting
    ServerSettings.TheMaxStructuresInRange
    Default
    10500
    Range / options
    1000 – 50000
    When it takes effect
    Follow the editor’s activation instructions when saving.

    After

    Setting
    ServerSettings.TheMaxStructuresInRange
    Default
    10500
    Range / options
    1000 – 50000
    When it takes effect
    Follow the editor’s activation instructions when saving.
  • XP Multiplier: Changed ServerSettings.XPMultiplier

    Before

    Setting
    ServerSettings.XPMultiplier
    Default
    1
    Range / options
    0.1 – 50
    When it takes effect
    Follow the editor’s activation instructions when saving.

    After

    Setting
    ServerSettings.XPMultiplier
    Default
    1
    Range / options
    0.1 – 50
    When it takes effect
    Follow the editor’s activation instructions when saving.
  • Baby Food Consumption: Changed shootergamemode::BabyFoodConsumptionSpeedMultiplier

    Before

    Setting
    shootergamemode::BabyFoodConsumptionSpeedMultiplier
    Default
    1
    Range / options
    0.1 – 10
    When it takes effect
    Follow the editor’s activation instructions when saving.

    After

    Setting
    shootergamemode::BabyFoodConsumptionSpeedMultiplier
    Default
    1
    Range / options
    0.1 – 10
    When it takes effect
    Follow the editor’s activation instructions when saving.
  • Baby Maturation Speed: Changed shootergamemode::BabyMatureSpeedMultiplier

    Before

    Setting
    shootergamemode::BabyMatureSpeedMultiplier
    Default
    1
    Range / options
    0.1 – 50
    When it takes effect
    Follow the editor’s activation instructions when saving.

    After

    Setting
    shootergamemode::BabyMatureSpeedMultiplier
    Default
    1
    Range / options
    0.1 – 50
    When it takes effect
    Follow the editor’s activation instructions when saving.
  • Egg Hatch Speed: Changed shootergamemode::EggHatchSpeedMultiplier

    Before

    Setting
    shootergamemode::EggHatchSpeedMultiplier
    Default
    1
    Range / options
    0.1 – 50
    When it takes effect
    Follow the editor’s activation instructions when saving.

    After

    Setting
    shootergamemode::EggHatchSpeedMultiplier
    Default
    1
    Range / options
    0.1 – 50
    When it takes effect
    Follow the editor’s activation instructions when saving.
  • Lay Egg Interval: Changed shootergamemode::LayEggIntervalMultiplier

    Before

    Setting
    shootergamemode::LayEggIntervalMultiplier
    Default
    1
    Range / options
    0.1 – 5
    When it takes effect
    Follow the editor’s activation instructions when saving.

    After

    Setting
    shootergamemode::LayEggIntervalMultiplier
    Default
    1
    Range / options
    0.1 – 5
    When it takes effect
    Follow the editor’s activation instructions when saving.
  • Mating Interval: Changed shootergamemode::MatingIntervalMultiplier

    Before

    Setting
    shootergamemode::MatingIntervalMultiplier
    Default
    1
    Range / options
    0.01 – 5
    When it takes effect
    Follow the editor’s activation instructions when saving.

    After

    Setting
    shootergamemode::MatingIntervalMultiplier
    Default
    1
    Range / options
    0.01 – 5
    When it takes effect
    Follow the editor’s activation instructions when saving.
ARK: Survival Evolved Interface Change documented

ARK: Survival Evolved: game tools: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Conan Exiles Interface Change documented

Server configuration: guided editor added

The guided interface was updated. The history shows added, changed and removed fields with explanations and editor defaults. The date records the documented change, not the historical deployment time.

Changed settings (7)
  • Harvest multiplier (HarvestAmountMultiplier): Added HarvestAmountMultiplier

    Resource harvest multiplier. Decimal, e.g. 2.0 = double.

    After

    Setting
    HarvestAmountMultiplier
    Default
    1.0
  • Max players: Added MaxPlayers

    Maximum concurrent players (up to 70).

    After

    Setting
    MaxPlayers
    Default
    40
    Range / options
    1 – 70
  • PvP enabled (PVPEnabled): Added PVPEnabled

    True = players can attack each other, False = PvE mode.

    After

    Setting
    PVPEnabled
    Default
    False
  • XP rate (PlayerXPRateMultiplier): Added PlayerXPRateMultiplier

    Global XP multiplier for all activities. Decimal value.

    After

    Setting
    PlayerXPRateMultiplier
    Default
    1
  • Purge enabled (PurgeEnabled): Added PurgeEnabled

    True = periodic NPC raids on buildings enabled, False = disabled.

    After

    Setting
    PurgeEnabled
    Default
    True
  • Purge interval (minutes, PurgePeriodicity): Added PurgePeriodicity

    Minimum time between purges in minutes (0 = every minute, 1440 = daily).

    After

    Setting
    PurgePeriodicity
    Default
    60
    Range / options
    0 – 1440
  • Community type (ServerCommunity): Added ServerCommunity

    1=Civilized, 2=Decadent, 3=Barbaric, 4=ExilesExtreme, 5=UltraViolence, 6=NoLimits.

    After

    Setting
    ServerCommunity
    Default
    1
    Range / options
    1, 2, 3, 4, 5, 6
Counter-Strike 2 Interface Change documented

Counter-Strike 2: game tools: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Left 4 Dead 2 Interface Change documented

Server configuration: guided editor added

The guided interface was updated. The history shows added, changed and removed fields with explanations and editor defaults. The date records the documented change, not the historical deployment time.

Changed settings (7)
  • Gamemode (mp_gamemode): Added mp_gamemode

    Game mode: coop (default), versus, survival, realism, scavenge.

    After

    Setting
    mp_gamemode
    Default
    coop
    Range / options
    coop, versus, survival, realism, realismversus, scavenge
  • Survivor limit (survivor_limit): Added survivor_limit

    Max human survivors (default 4; up to 8 with MultiSlots plugin).

    After

    Setting
    survivor_limit
    Default
    4
    Range / options
    1 – 32
  • Enable cheats (sv_cheats): Added sv_cheats

    Allows console commands. Disable on public servers.

    After

    Setting
    sv_cheats
    Default
    0
  • LAN mode (sv_lan): Added sv_lan

    1 = LAN only, 0 = public.

    After

    Setting
    sv_lan
    Default
    0
  • Voice chat (sv_voiceenable): Added sv_voiceenable

    1 = players can talk, 0 = disabled.

    After

    Setting
    sv_voiceenable
    Default
    1
  • Difficulty (z_difficulty): Added z_difficulty

    Zombie difficulty: Easy/Normal/Hard/Impossible (Expert).

    After

    Setting
    z_difficulty
    Default
    Normal
    Range / options
    Easy, Normal, Hard, Impossible
  • Max player zombies (z_max_player_zombies): Added z_max_player_zombies

    How many players can be active as Infected simultaneously (Versus mode).

    After

    Setting
    z_max_player_zombies
    Default
    28
    Range / options
    1 – 64
ARK: Survival Ascended Interface Change documented

Server configuration: guided editor added

The guided interface was updated. The history shows added, changed and removed fields with explanations and editor defaults. The date records the documented change, not the historical deployment time.

Changed settings (8)
  • Flyer carry in PvE: Added AllowFlyerCarryPvE

    True = flyers may pick up wild creatures in PvE.

    After

    Setting
    AllowFlyerCarryPvE
    Default
    True
  • Allow third-person view: Added AllowThirdPersonPlayer

    True = players may switch to third-person view.

    After

    Setting
    AllowThirdPersonPlayer
    Default
    True
  • Difficulty (DifficultyOffset 0.0–1.0): Added DifficultyOffset

    1.0 = max level (wild dinos up to 150). Decimal value, e.g. 0.5.

    After

    Setting
    DifficultyOffset
    Default
    1.0
  • Harvest multiplier (HarvestAmountMultiplier): Added HarvestAmountMultiplier

    Multiplier for harvested resources. Decimal, e.g. 2.0 = double.

    After

    Setting
    HarvestAmountMultiplier
    Default
    1.0
  • Max players: Added MaxPlayers

    How many players can be on the server at once.

    After

    Setting
    MaxPlayers
    Default
    70
    Range / options
    1 – 255
  • PvE mode (no player PvP): Added ServerPVE

    True = pure PvE server, False = PvP allowed.

    After

    Setting
    ServerPVE
    Default
    False
  • Taming speed (TamingSpeedMultiplier): Added TamingSpeedMultiplier

    Higher = faster taming. Decimal, e.g. 3.0.

    After

    Setting
    TamingSpeedMultiplier
    Default
    1.0
  • XP rate (XPMultiplier): Added XPMultiplier

    Multiplier for XP gained. Decimal value.

    After

    Setting
    XPMultiplier
    Default
    1.0
Counter-Strike 2 Setting Change documented

Counter-Strike 2: editor settings changed

The editor describes new or changed values. The field comparison shows the original defaults, constraints and explanations before and after this documented change.

Changed settings (9)
  • Bot Count: Changed bot_quota

    Before

    Setting
    bot_quota
    Default
    0
    Range / options
    0 – 32
    When it takes effect
    Follow the editor’s activation instructions when saving.

    After

    Setting
    bot_quota
    Default
    0
    Range / options
    0 – 32
    When it takes effect
    Follow the editor’s activation instructions when saving.
  • Game Mode: Changed game_mode

    Before

    Setting
    game_mode
    Default
    0
    Range / options
    0, 1, 2
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    game_mode
    Default
    0
    Range / options
    0, 1, 2
    When it takes effect
    Takes effect after saving and restarting the server.
  • Game Mode Type: Changed game_type

    Before

    Setting
    game_type
    Default
    0
    Range / options
    0, 1, 2, 3, 4
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    game_type
    Default
    0
    Range / options
    0, 1, 2, 3, 4
    When it takes effect
    Takes effect after saving and restarting the server.
  • Buy Time (sec.): Changed mp_buytime

    Before

    Setting
    mp_buytime
    Default
    20
    Range / options
    0 – 120
    When it takes effect
    Follow the editor’s activation instructions when saving.

    After

    Setting
    mp_buytime
    Default
    20
    Range / options
    0 – 120
    When it takes effect
    Follow the editor’s activation instructions when saving.
  • Freeze Time (sec.): Changed mp_freezetime

    Before

    Setting
    mp_freezetime
    Default
    15
    Range / options
    0 – 60
    When it takes effect
    Follow the editor’s activation instructions when saving.

    After

    Setting
    mp_freezetime
    Default
    15
    Range / options
    0 – 60
    When it takes effect
    Follow the editor’s activation instructions when saving.
  • Max Rounds: Changed mp_maxrounds

    Before

    Setting
    mp_maxrounds
    Default
    30
    Range / options
    0 – 200
    When it takes effect
    Follow the editor’s activation instructions when saving.

    After

    Setting
    mp_maxrounds
    Default
    30
    Range / options
    0 – 200
    When it takes effect
    Follow the editor’s activation instructions when saving.
  • Round Time (minutes): Changed mp_roundtime

    Before

    Setting
    mp_roundtime
    Default
    1.92
    Range / options
    0.5 – 60
    When it takes effect
    Follow the editor’s activation instructions when saving.

    After

    Setting
    mp_roundtime
    Default
    1.92
    Range / options
    0.5 – 60
    When it takes effect
    Follow the editor’s activation instructions when saving.
  • Warmup Time (sec.): Changed mp_warmuptime

    Before

    Setting
    mp_warmuptime
    Default
    30
    Range / options
    0 – 600
    When it takes effect
    Follow the editor’s activation instructions when saving.

    After

    Setting
    mp_warmuptime
    Default
    30
    Range / options
    0 – 600
    When it takes effect
    Follow the editor’s activation instructions when saving.
  • Allow Cheats: Changed sv_cheats

    Before

    Setting
    sv_cheats
    Default
    0
    When it takes effect
    Follow the editor’s activation instructions when saving.

    After

    Setting
    sv_cheats
    Default
    0
    When it takes effect
    Follow the editor’s activation instructions when saving.
Counter-Strike 2 Interface Change documented

Counter-Strike 2: game tools: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Valheim Interface Change documented

Valheim: game tools: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.