Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.
Effects on plugins
No independent plugin compatibility test is documented for this announcement. Check the affected plugins in the update center before changing game versions.
The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.
Changed settings (11)
Hostname: Changed
HOSTNAME
Name des Servers in der Serverliste (hostname).
Before
Setting
HOSTNAME
Default
Left 4 Dead 2 Server
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
HOSTNAME
Default
Left 4 Dead 2 Server
When it takes effect
Takes effect after saving and restarting the server.
Default Map: Changed
SRCDS_MAP
Startkarte (z.B. c1m1_hotel)
Before
Setting
SRCDS_MAP
Default
c1m1_hotel
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
SRCDS_MAP
Default
c1m1_hotel
When it takes effect
Takes effect after saving and restarting the server.
Auto Update: Changed
AUTO_UPDATE
1 = beim Start updaten
Before
Setting
AUTO_UPDATE
Default
1
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
AUTO_UPDATE
Default
1
When it takes effect
Takes effect after saving and restarting the server.
Max Players: Changed
MAX_PLAYERS
Maximale Spielerzahl (+maxplayers)
Before
Setting
MAX_PLAYERS
Default
8
Range / options
… – 32
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
MAX_PLAYERS
Default
8
Range / options
… – 32
When it takes effect
Takes effect after saving and restarting the server.
LAN mode (sv_lan): Changed
sv_lan
1 = local network only, not visible or queryable from the internet. Keep 0 on a rented server.
Before
Setting
sv_lan
Default
0
After
Setting
sv_lan
Default
0
Enable cheats (sv_cheats): Changed
sv_cheats
Allows cheat console commands. With 1, Left 4 Dead 2 stops answering server queries: the server disappears from the server browser and from server lists. Joining via connect still works.
Before
Setting
sv_cheats
Default
0
After
Setting
sv_cheats
Default
0
Game mode (mp_gamemode): Changed
mp_gamemode
Co-op, Versus, Survival, Realism, Realism Versus or Scavenge. Vanilla ignores this direct config line. Choose the mode when starting a map, e.g. map c1m1_hotel versus.
Vanilla: 1 to 4, default 4. Vanilla ignores this direct config line. Changes require SourceMod with sm_cvar; more than 4 additionally requires a multiplayer plugin.
Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.
Effects on plugins
No independent plugin compatibility test is documented for this announcement. Check the affected plugins in the update center before changing game versions.
Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.
Effects on plugins
No independent plugin compatibility test is documented for this announcement. Check the affected plugins in the update center before changing game versions.
The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.
Soulmask 1.0 Update Patch #21: Day of the Dead-Themed Update
Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.
Effects on plugins
No independent plugin compatibility test is documented for this announcement. Check the affected plugins in the update center before changing game versions.
This version was detected at the official source. The date identifies our first observation of this version; installation and compatibility are checked separately.
The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.
Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.
Effects on plugins
No independent plugin compatibility test is documented for this announcement. Check the affected plugins in the update center before changing game versions.
Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.
Effects on plugins
No independent plugin compatibility test is documented for this announcement. Check the affected plugins in the update center before changing game versions.
The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.
Changed settings (11)
Hostname: Changed
HOSTNAME
Name des Servers in der Serverliste (hostname).
Before
Setting
HOSTNAME
Default
Left 4 Dead 2 Server
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
HOSTNAME
Default
Left 4 Dead 2 Server
When it takes effect
Takes effect after saving and restarting the server.
Default Map: Changed
SRCDS_MAP
Startkarte (z.B. c1m1_hotel)
Before
Setting
SRCDS_MAP
Default
c1m1_hotel
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
SRCDS_MAP
Default
c1m1_hotel
When it takes effect
Takes effect after saving and restarting the server.
Auto Update: Changed
AUTO_UPDATE
1 = beim Start updaten
Before
Setting
AUTO_UPDATE
Default
1
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
AUTO_UPDATE
Default
1
When it takes effect
Takes effect after saving and restarting the server.
Max Players: Changed
MAX_PLAYERS
Maximale Spielerzahl (+maxplayers)
Before
Setting
MAX_PLAYERS
Default
8
Range / options
… – 32
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
MAX_PLAYERS
Default
8
Range / options
… – 32
When it takes effect
Takes effect after saving and restarting the server.
LAN mode (sv_lan): Changed
sv_lan
1 = LAN only, 0 = public.
Before
Setting
sv_lan
Default
0
After
Setting
sv_lan
Default
0
Enable cheats (sv_cheats): Changed
sv_cheats
Allows console commands. Disable on public servers.
Before
Setting
sv_cheats
Default
0
After
Setting
sv_cheats
Default
0
Game mode (mp_gamemode): Changed
mp_gamemode
Co-op, Versus, Survival, Realism, Realism Versus or Scavenge. Vanilla ignores this direct config line. Choose the mode when starting a map, e.g. map c1m1_hotel versus.
Vanilla: 1 to 4, default 4. Vanilla ignores this direct config line. Changes require SourceMod with sm_cvar; more than 4 additionally requires a multiplayer plugin.
Max player zombies (z_max_player_zombies): Changed
z_max_player_zombies
Vanilla: 0 to 4, default 4. Number of human infected in Versus mode. Vanilla ignores this direct config line; changes require SourceMod with sm_cvar.
Before
Setting
z_max_player_zombies
Default
4
Range / options
0 – 4
After
Setting
z_max_player_zombies
Default
4
Range / options
0 – 4
All gamesInterfaceDeployed state checked
Guided startup parameters
The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.
The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.
Changed settings (11)
Hostname: Changed
HOSTNAME
Name des Servers in der Serverliste (hostname).
Before
Setting
HOSTNAME
Default
Left 4 Dead 2 Server
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
HOSTNAME
Default
Left 4 Dead 2 Server
When it takes effect
Takes effect after saving and restarting the server.
Default Map: Changed
SRCDS_MAP
Startkarte (z.B. c1m1_hotel)
Before
Setting
SRCDS_MAP
Default
c1m1_hotel
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
SRCDS_MAP
Default
c1m1_hotel
When it takes effect
Takes effect after saving and restarting the server.
Auto Update: Changed
AUTO_UPDATE
1 = beim Start updaten
Before
Setting
AUTO_UPDATE
Default
1
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
AUTO_UPDATE
Default
1
When it takes effect
Takes effect after saving and restarting the server.
Max Players: Changed
MAX_PLAYERS
Maximale Spielerzahl (+maxplayers)
Before
Setting
MAX_PLAYERS
Default
8
Range / options
… – 32
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
MAX_PLAYERS
Default
8
Range / options
… – 32
When it takes effect
Takes effect after saving and restarting the server.
LAN mode (sv_lan): Changed
sv_lan
1 = local network only, not visible or queryable from the internet. Keep 0 on a rented server.
Before
Setting
sv_lan
Default
0
After
Setting
sv_lan
Default
0
Enable cheats (sv_cheats): Changed
sv_cheats
Allows cheat console commands. With 1, Left 4 Dead 2 stops answering server queries: the server disappears from the server browser and the player count stays empty. Joining via connect still works.
Before
Setting
sv_cheats
Default
0
After
Setting
sv_cheats
Default
0
Game mode (mp_gamemode): Changed
mp_gamemode
Co-op, Versus, Survival, Realism, Realism Versus or Scavenge. Vanilla ignores this direct config line. Choose the mode when starting a map, e.g. map c1m1_hotel versus.
Vanilla: 1 to 4, default 4. Vanilla ignores this direct config line. Changes require SourceMod with sm_cvar; more than 4 additionally requires a multiplayer plugin.
Max player zombies (z_max_player_zombies): Changed
z_max_player_zombies
Vanilla: 0 to 4, default 4. Number of human infected in Versus mode. Vanilla ignores this direct config line; changes require SourceMod with sm_cvar.
Before
Setting
z_max_player_zombies
Default
4
Range / options
0 – 4
After
Setting
z_max_player_zombies
Default
4
Range / options
0 – 4
All gamesInterfaceDeployed state checked
Guided startup parameters
The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.
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