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Updates & improvements

Game updates, plugin versions and improvements to our interface with a traceable history.

Recorded, available and installed are different states. Your actual installation status and suitable updates are shown in the server panel.

ARK: Survival Evolved Interface Change documented

ARK: Survival Evolved: game tools: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Counter-Strike 2 Interface Change documented

Counter-Strike 2: game tools: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Rust Interface Change documented

Rust: game tools: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Minecraft Bedrock Edition Interface Change documented

Minecraft Bedrock: game tools: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Minecraft Java Edition Interface Change documented

Minecraft Java: game tools: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Minecraft Bedrock Edition Interface Change documented

Minecraft Bedrock: game tools: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Minecraft Java Edition Setting Change documented

Minecraft: editor settings changed

The editor describes new or changed values. The field comparison shows the original defaults, constraints and explanations before and after this documented change.

Changed settings (1)
  • Server Port: Changed server-port

    The port is assigned automatically when the server starts and cannot be changed here.

    Before

    Setting
    server-port
    Default
    25565
    Range / options
    1024 – 65535
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    server-port
    Default
    25565
    Range / options
    1024 – 65535
    When it takes effect
    Takes effect after saving and restarting the server.
Minecraft Java Edition Interface Change documented

Minecraft Java: game tools: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Necesse Setting Change documented

Necesse: startup parameters changed

The definition of visible startup parameters changed in the panel code. The listed values explain added, changed and removed fields. The date records the definition change; existing server values were not automatically changed by it.

Supported server software: Necesse

Changed settings (5)
  • Steam Auto Update: Added AUTO_UPDATE

    Enable or disable auto-update on startup. 0 to disable and 1 to enable.

    After

    Setting
    AUTO_UPDATE
    Default
    0
    When it takes effect
    Takes effect after saving and restarting the server.
  • Save Name: Added SAVE_NAME

    Name of the save file.

    After

    Setting
    SAVE_NAME
    Default
    Save1
    When it takes effect
    Takes effect after saving and restarting the server.
  • Player Slots: Added SERVER_SLOTS

    Number of slots available for players to join the server.

    After

    Setting
    SERVER_SLOTS
    Default
    10
    Range / options
    … – 99
    When it takes effect
    Takes effect after saving and restarting the server.
  • Steam App ID: Added SRCDS_APPID

    DO NOT EDIT

    After

    Setting
    SRCDS_APPID
    Default
    1169370
    Range / options
    1169370
    When it takes effect
    Takes effect after saving and restarting the server.
  • Steam Beta Branch: Added SRCDS_BETAID

    Steam Beta branch to install.

    After

    Setting
    SRCDS_BETAID
    Default
    When it takes effect
    Takes effect after saving and restarting the server.
V Rising Setting Change documented

V Rising: startup parameters changed

The definition of visible startup parameters changed in the panel code. The listed values explain added, changed and removed fields. The date records the definition change; existing server values were not automatically changed by it.

Supported server software: V Rising

Changed settings (18)
  • Automatic Updates: Added AUTO_UPDATE

    Quickly checks for any server updates on startup, and updates if necessary.

    After

    Setting
    AUTO_UPDATE
    Default
    1
    When it takes effect
    Takes effect after saving and restarting the server.
  • [Repair] Validate Server Files: Added VALIDATE

    Leave empty (no value) for OFF or set to "true" for ON. Validates all server files when Automatic Updates is enabled. Note: This will significantly increase server startup times, so it is recommended to only enable this when needed.

    After

    Setting
    VALIDATE
    Default
    Range / options
    , true
    When it takes effect
    Takes effect after saving and restarting the server.
  • Server Description: Added VR_DESCRIPTION

    Short server description. Shows up in details panel of server list when entry is selected. Also printed in chat when connecting to server.

    After

    Setting
    VR_DESCRIPTION
    Default
    Welcome to the server!
    When it takes effect
    Takes effect after saving and restarting the server.
  • Game Difficulty Preset: Added VR_DIFFICULTY_PRESET

    What preset of game difficulty the server should run. Some settings may not apply after the save file is first created. Leave empty/null if you are using a single-player uploaded save or a custom ServerGameSettings.json file in the `~/save-data/Settings/` directory.

    After

    Setting
    VR_DIFFICULTY_PRESET
    Default
    Difficulty_Normal
    Range / options
    , Difficulty_Easy, Difficulty_Normal, Difficulty_Brutal
    When it takes effect
    Takes effect after saving and restarting the server.
  • [Advanced] Server FPS: Added VR_FPS

    Target FPS for server.

    After

    Setting
    VR_FPS
    Default
    30
    Range / options
    1 – …
    When it takes effect
    Takes effect after saving and restarting the server.
  • [Advanced] List On Epic: Added VR_LIST_ON_EOS

    Register on EOS list server or not. The client looks for servers here by default, due to additional features available. (true | false)

    After

    Setting
    VR_LIST_ON_EOS
    Default
    true
    Range / options
    true, false
    When it takes effect
    Takes effect after saving and restarting the server.
  • [Advanced] List On Steam: Added VR_LIST_ON_STEAM

    Register on Steam list server or not. (true | false)

    After

    Setting
    VR_LIST_ON_STEAM
    Default
    true
    Range / options
    true, false
    When it takes effect
    Takes effect after saving and restarting the server.
  • [Advanced] Lower FPS When Empty: Added VR_LOWER_FPS_WHEN_EMPTY

    Run the server at a lower framerate target when no players are logged in. (true | false)

    After

    Setting
    VR_LOWER_FPS_WHEN_EMPTY
    Default
    false
    Range / options
    true, false
    When it takes effect
    Takes effect after saving and restarting the server.
  • [Advanced] Lower FPS When Empty Value: Added VR_LOWER_FPS_WHEN_EMPTY_VALUE

    Set the framerate target for when "[Advanced] Lower FPS When Empty" is active.

    After

    Setting
    VR_LOWER_FPS_WHEN_EMPTY_VALUE
    Default
    10
    Range / options
    1 – …
    When it takes effect
    Takes effect after saving and restarting the server.
  • Max Connected Admins: Added VR_MAX_ADMINS

    Max number of admins to allow connection even when the server is full.

    After

    Setting
    VR_MAX_ADMINS
    Default
    4
    Range / options
    0 – …
    When it takes effect
    Takes effect after saving and restarting the server.
  • Max Connected Users: Added VR_MAX_USERS

    Max number of concurrent players on server. The maximum number technically supported is 128.

    After

    Setting
    VR_MAX_USERS
    Default
    40
    Range / options
    1 – 128
    When it takes effect
    Takes effect after saving and restarting the server.
  • Server Name: Added VR_NAME

    Name of the server. The name that shows up in server list.

    After

    Setting
    VR_NAME
    Default
    V Rising Dedicated Server
    When it takes effect
    Takes effect after saving and restarting the server.
  • Game Settings Preset: Added VR_PRESET

    What preset of game settings the server should run. Some settings may not apply after the save file is first created. Leave empty/null if you are using a single-player uploaded save or a custom ServerGameSettings.json file in the `~/save-data/Settings/` directory.

    After

    Setting
    VR_PRESET
    Default
    Range / options
    , DuoPvP, DuoPvP_DailySiege, DuoPvP_NoSiege, DuoPvP_WeekendSiege, HardcoreDuoPvP, HardcorePvP, HardcoreTrioPvP, Level30PvE, Level30PvP, Level40PvE, Level40PvP, Level50PvE, Level50PvP, Level60PvE, Level60PvP, Level70PvE, Level70PvP, Level80PvE, Level80PvP, Level90PvE, Level90PvP, SoloPvP, StandardPvE, StandardPvP, StandardPvP_DailySiege, StandardPvP_NoSiege, StandardPvP_WeekendSiege, TrioPvP, TrioPvP_DailySiege, TrioPvP_NoSiege, TrioPvP_WeekendSiege
    When it takes effect
    Takes effect after saving and restarting the server.
  • [Host] Server Query Port: Added VR_QUERY_PORT

    UDP port for Steam server list features.

    After

    Setting
    VR_QUERY_PORT
    Default
    9877
    When it takes effect
    Takes effect after saving and restarting the server.
  • Auto Save Count: Added VR_SAVE_COUNT

    Number of autosaves to keep.

    After

    Setting
    VR_SAVE_COUNT
    Default
    20
    Range / options
    0 – …
    When it takes effect
    Takes effect after saving and restarting the server.
  • Auto Save Interval: Added VR_SAVE_INTERVAL

    Interval in seconds between each autosave.

    After

    Setting
    VR_SAVE_INTERVAL
    Default
    120
    Range / options
    1 – …
    When it takes effect
    Takes effect after saving and restarting the server.
  • Save Name: Added VR_SAVE_NAME

    Name of save file / directory.

    After

    Setting
    VR_SAVE_NAME
    Default
    world1
    When it takes effect
    Takes effect after saving and restarting the server.
  • Secure Server: Added VR_SECURE

    Enable VAC protection on server. VAC banned clients will not be able to connect. (true | false)

    After

    Setting
    VR_SECURE
    Default
    true
    Range / options
    true, false
    When it takes effect
    Takes effect after saving and restarting the server.
Minecraft Bedrock Edition Setting Change documented

Minecraft Bedrock Edition: startup parameters changed

The definition of visible startup parameters changed in the panel code. The listed values explain added, changed and removed fields. The date records the definition change; existing server values were not automatically changed by it.

Supported server software: Bedrock Dedicated Server

Changed settings (6)
  • Allowlist: Added ALLOWLIST

    Whether the allowlist is enforced. Default false = open server.

    After

    Setting
    ALLOWLIST
    Default
    false
    Range / options
    true, false
    When it takes effect
    Takes effect after saving and restarting the server.
  • Bedrock Version: Added BEDROCK_VERSION

    BDS version to install. 'latest' fetches the current release from the Mojang download-links API. Pin to e.g. 1.26.30.5 to lock a version.

    After

    Setting
    BEDROCK_VERSION
    Default
    latest
    When it takes effect
    Takes effect after saving and restarting the server.
  • Allow Cheats: Added CHEATS

    Whether cheats/commands are allowed.

    After

    Setting
    CHEATS
    Default
    false
    Range / options
    true, false
    When it takes effect
    Takes effect after saving and restarting the server.
  • Difficulty: Added DIFFICULTY

    World difficulty.

    After

    Setting
    DIFFICULTY
    Default
    easy
    Range / options
    peaceful, easy, normal, hard
    When it takes effect
    Takes effect after saving and restarting the server.
  • Gamemode: Added GAMEMODE

    Default gamemode for new players.

    After

    Setting
    GAMEMODE
    Default
    survival
    Range / options
    survival, creative, adventure
    When it takes effect
    Takes effect after saving and restarting the server.
  • Server Name: Added SERVERNAME

    The name shown in the server list (MOTD).

    After

    Setting
    SERVERNAME
    Default
    Bedrock Dedicated Server
    When it takes effect
    Takes effect after saving and restarting the server.
All games Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Valheim Interface Change documented

Valheim: game tools: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Palworld Interface Change documented

Palworld: game tools: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Counter-Strike 2 Interface Change documented

Counter-Strike 2: game tools: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Rust Interface Change documented

Rust: game tools: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Minecraft Bedrock Edition Interface Change documented

Minecraft Bedrock: game tools: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Minecraft Java Edition Interface Change documented

Minecraft Java: game tools: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

ARK: Survival Ascended Developer announcement Published

Community Crunch 514: The Belly of the Beast

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

Eco Setting Change documented

Eco: startup parameters changed

The definition of visible startup parameters changed in the panel code. The listed values explain added, changed and removed fields. The date records the definition change; existing server values were not automatically changed by it.

Supported server software: Eco

Changed settings (10)
  • Auto Update: Added AUTO_UPDATE

    After

    Setting
    AUTO_UPDATE
    Default
    1
    When it takes effect
    Takes effect after saving and restarting the server.
  • DetailedDescription: Added DEDES

    After

    Setting
    DEDES
    Default
    When it takes effect
    Takes effect after saving and restarting the server.
  • Max Connections: Added MAX_CON

    After

    Setting
    MAX_CON
    Default
    -1
    When it takes effect
    Takes effect after saving and restarting the server.
  • Playtime: Added PLAYTIME

    After

    Setting
    PLAYTIME
    Default
    When it takes effect
    Takes effect after saving and restarting the server.
  • Public Server: Added PUB_SRV

    Public Server = true | Private Server = false

    After

    Setting
    PUB_SRV
    Default
    false
    Range / options
    true, false
    When it takes effect
    Takes effect after saving and restarting the server.
  • Server Description: Added SRV_DES

    Server Description

    After

    Setting
    SRV_DES
    Default
    Hosted by Pterodactyl
    When it takes effect
    Takes effect after saving and restarting the server.
  • Server Password: Added SRV_PWD

    Password to join the Server

    After

    Setting
    SRV_PWD
    Default
    When it takes effect
    Takes effect after saving and restarting the server.
  • UPNP: Added UPNP

    UPNP OFF

    After

    Setting
    UPNP
    Default
    false
    When it takes effect
    Takes effect after saving and restarting the server.
  • Webserver URL: Added WEBSRVURL

    After

    Setting
    WEBSRVURL
    Default
    When it takes effect
    Takes effect after saving and restarting the server.
  • Web server port: Added WEB_PORT

    port

    After

    Setting
    WEB_PORT
    Default
    3001
    When it takes effect
    Takes effect after saving and restarting the server.