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Left 4 Dead 2: updates, settings and interface

Game updates, plugin versions and improvements to our interface with a traceable history.

Recorded, available and installed are different states. Your actual installation status and suitable updates are shown in the server panel.

Developer announcement Published

The Sacrifice is out!

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

Developer announcement Published

Week 21

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

Developer announcement Published

Week 21

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

Developer announcement Published

You're headed in the wrong direction.

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

Developer announcement Published

You're headed in the wrong direction.

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

Developer announcement Published

Here's Looking at You

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

Developer announcement Published

Here's Looking at You

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

Developer announcement Published

The Invisible Tank

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

Developer announcement Published

The Invisible Tank

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

Developer announcement Published

Week 14

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

Developer announcement Published

Week 14

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

Developer announcement Published

Week 13

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

Developer announcement Published

Week 13

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

Developer announcement Published

Week 12

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

Developer announcement Published

Week 12

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

Developer announcement Published

We Might Need a Recount!

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

Developer announcement Published

We Might Need a Recount!

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

Developer announcement Published

Week 9

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

Developer announcement Published

Week 9

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

Developer announcement Published

Week 7

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

What the interface looks like

The image shows the interface on its capture date; earlier versions may differ.

Excerpt of the current interface with sample values. Values and prerequisites illustrate the controls; available tools depend on server software, plugins and permissions.
Excerpt of the current interface with sample values. Values and prerequisites illustrate the controls; available tools depend on server software, plugins and permissions. · Captured on 2026-10-08
Excerpt of the current interface with sample values. Values and prerequisites illustrate the controls; available tools depend on server software, plugins and permissions.
Excerpt of the current interface with sample values. Values and prerequisites illustrate the controls; available tools depend on server software, plugins and permissions. · Captured on 2026-10-08

What the settings do

These values come from our guided editors. Defaults are the editor starting values; they do not show the contents of a customer server.

Enable cheats (sv_cheats)

Allows cheat console commands. With 1, Left 4 Dead 2 stops answering server queries: the server disappears from the server browser and from server lists. Joining via connect still works.

Setting
sv_cheats
Default
0
LAN mode (sv_lan)

1 = local network only, not visible or queryable from the internet. Keep 0 on a rented server.

Setting
sv_lan
Default
0
Voice chat (sv_voiceenable)

1 = players can talk, 0 = disabled.

Setting
sv_voiceenable
Default
1
Difficulty (z_difficulty)

Zombie difficulty: Easy/Normal/Hard/Impossible (Expert).

Setting
z_difficulty
Default
Normal
Range / options
Easy, Normal, Hard, Impossible
Survivor limit (survivor_limit)

Vanilla: 1 to 4, default 4. Vanilla ignores this direct config line. Changes require SourceMod with sm_cvar; more than 4 additionally requires a multiplayer plugin.

Setting
survivor_limit
Default
4
Range / options
1 – 4
Max player zombies (z_max_player_zombies)

Vanilla: 0 to 4, default 4. Number of human infected in Versus mode. Vanilla ignores this direct config line; changes require SourceMod with sm_cvar.

Setting
z_max_player_zombies
Default
4
Range / options
0 – 4
Game mode (mp_gamemode)

Co-op, Versus, Survival, Realism, Realism Versus or Scavenge. Vanilla ignores this direct config line. Choose the mode when starting a map, e.g. map c1m1_hotel versus.

Setting
mp_gamemode
Default
coop
Range / options
coop, versus, survival, realism, realismversus, scavenge
Starting map

Map or level loaded when the server starts.

Setting
SRCDS_MAP
Default
c1m1_hotel
When it takes effect
Takes effect after saving and restarting the server.
Max. players

Maximale Spielerzahl (+maxplayers)

Setting
MAX_PLAYERS
Default
8
Range / options
… – 32
When it takes effect
Takes effect after saving and restarting the server.
Auto Update

1 = beim Start updaten

Setting
AUTO_UPDATE
Default
1
When it takes effect
Takes effect after saving and restarting the server.
Server name

Name des Servers in der Serverliste (hostname).

Setting
HOSTNAME
Default
Left 4 Dead 2 Server
When it takes effect
Takes effect after saving and restarting the server.