Enshrouded: settings
The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.
Changed settings (42)
- [SERVER] Server Name: Changed
SRV_NAMEName of the server
Before
- Setting
- SRV_NAME
- Default
- My Server
- When it takes effect
- Takes effect after saving and restarting the server.
After
- Setting
- SRV_NAME
- Default
- My Server
- When it takes effect
- Takes effect after saving and restarting the server.
- [SYSTEM] Validate: Changed
VALIDATEValidate the serverfiles through Steam
Before
- Setting
- VALIDATE
- Default
- 0
- When it takes effect
- Takes effect after saving and restarting the server.
After
- Setting
- VALIDATE
- Default
- 0
- When it takes effect
- Takes effect after saving and restarting the server.
- [SERVER] Steam Query Port: Changed
QUERY_PORTSteam Query Port
Before
- Setting
- QUERY_PORT
- Default
- When it takes effect
- Takes effect after saving and restarting the server.
After
- Setting
- QUERY_PORT
- Default
- When it takes effect
- Takes effect after saving and restarting the server.
- [SERVER] Auto Update: Changed
AUTO_UPDATEEnable automatic updates on boot
Before
- Setting
- AUTO_UPDATE
- Default
- 1
- When it takes effect
- Takes effect after saving and restarting the server.
After
- Setting
- AUTO_UPDATE
- Default
- 1
- When it takes effect
- Takes effect after saving and restarting the server.
- [SERVER] Max Players: Changed
MAX_PLAYERSMaximum number of players allowed
Before
- Setting
- MAX_PLAYERS
- Default
- 16
- When it takes effect
- Takes effect after saving and restarting the server.
After
- Setting
- MAX_PLAYERS
- Default
- 16
- When it takes effect
- Takes effect after saving and restarting the server.
- Voice chat range: Changed
voiceChatModeBefore
- Setting
- voiceChatMode
- Default
- Proximity
- Range / options
- Proximity, Global
After
- Setting
- voiceChatMode
- Default
- Proximity
- Range / options
- Proximity, Global
- Text chat enabled: Changed
enableTextChatBefore
- Setting
- enableTextChat
- Default
- false
After
- Setting
- enableTextChat
- Default
- false
- Voice chat enabled: Changed
enableVoiceChatBefore
- Setting
- enableVoiceChat
- Default
- false
After
- Setting
- enableVoiceChat
- Default
- false
- Difficulty mode: Changed
gameSettingsPresetIndividual settings below only apply in Custom mode.
Before
- Setting
- gameSettingsPreset
- Default
- Default
- Range / options
- Default, Relaxed, Hard, Survival, Custom
After
- Setting
- gameSettingsPreset
- Default
- Default
- Range / options
- Default, Relaxed, Hard, Survival, Custom
- Attack frequency: Changed
gameSettings.threatBonusMultiplier: 1 = 100 % of the default value; 0.5 = 50 %, 2 = 200 %.
Before
- Setting
- gameSettings.threatBonus
- Default
- 1
- Range / options
- 0.25 – 4
After
- Setting
- gameSettings.threatBonus
- Default
- 1
- Range / options
- 0.25 – 4
- Shroud curse: Changed
gameSettings.curseModifierBefore
- Setting
- gameSettings.curseModifier
- Default
- Normal
- Range / options
- Easy, Normal, Hard
After
- Setting
- gameSettings.curseModifier
- Default
- Normal
- Range / options
- Easy, Normal, Hard
- Tombstone contents: Changed
gameSettings.tombstoneModeBefore
- Setting
- gameSettings.tombstoneMode
- Default
- AddBackpackMaterials
- Range / options
- AddBackpackMaterials, Everything, NoTombstone
After
- Setting
- gameSettings.tombstoneMode
- Default
- AddBackpackMaterials
- Range / options
- AddBackpackMaterials, Everything, NoTombstone
- Weapon upgrade costs: Changed
gameSettings.perkCostFactorMultiplier: 1 = 100 % of the default value; 0.5 = 50 %, 2 = 200 %.
Before
- Setting
- gameSettings.perkCostFactor
- Default
- 1
- Range / options
- 0.25 – 2
After
- Setting
- gameSettings.perkCostFactor
- Default
- 1
- Range / options
- 0.25 – 2
- Simultaneous attackers: Changed
gameSettings.aggroPoolAmountBefore
- Setting
- gameSettings.aggroPoolAmount
- Default
- Normal
- Range / options
- Few, Normal, Many, Extreme
After
- Setting
- gameSettings.aggroPoolAmount
- Default
- Normal
- Range / options
- Few, Normal, Many, Extreme
- Boss damage: Changed
gameSettings.bossDamageFactorMultiplier: 1 = 100 % of the default value; 0.5 = 50 %, 2 = 200 %.
Before
- Setting
- gameSettings.bossDamageFactor
- Default
- 1
- Range / options
- 0.2 – 5
After
- Setting
- gameSettings.bossDamageFactor
- Default
- 1
- Range / options
- 0.2 – 5
- Boss health: Changed
gameSettings.bossHealthFactorMultiplier: 1 = 100 % of the default value; 0.5 = 50 %, 2 = 200 %.
Before
- Setting
- gameSettings.bossHealthFactor
- Default
- 1
- Range / options
- 0.2 – 5
After
- Setting
- gameSettings.bossHealthFactor
- Default
- 1
- Range / options
- 0.2 – 5
- Weapon durability: Changed
gameSettings.enableDurabilityBefore
- Setting
- gameSettings.enableDurability
- Default
- true
After
- Setting
- gameSettings.enableDurability
- Default
- true
- Enemies passive until attacked: Changed
gameSettings.pacifyAllEnemiesBefore
- Setting
- gameSettings.pacifyAllEnemies
- Default
- false
After
- Setting
- gameSettings.pacifyAllEnemies
- Default
- false
- Player mana: Changed
gameSettings.playerManaFactorMultiplier: 1 = 100 % of the default value; 0.5 = 50 %, 2 = 200 %.
Before
- Setting
- gameSettings.playerManaFactor
- Default
- 1
- Range / options
- 0.25 – 4
After
- Setting
- gameSettings.playerManaFactor
- Default
- 1
- Range / options
- 0.25 – 4
- Time in the Shroud: Changed
gameSettings.shroudTimeFactorMultiplier: 1 = 100 % of the default value; 0.5 = 50 %, 2 = 200 %.
Before
- Setting
- gameSettings.shroudTimeFactor
- Default
- 1
- Range / options
- 0.5 – 2
After
- Setting
- gameSettings.shroudTimeFactor
- Default
- 1
- Range / options
- 0.5 – 2
- Weather frequency: Changed
gameSettings.weatherFrequencyBefore
- Setting
- gameSettings.weatherFrequency
- Default
- Normal
- Range / options
- Disabled, Rare, Normal, Often
After
- Setting
- gameSettings.weatherFrequency
- Default
- Normal
- Range / options
- Disabled, Rare, Normal, Often
- Enemy damage: Changed
gameSettings.enemyDamageFactorMultiplier: 1 = 100 % of the default value; 0.5 = 50 %, 2 = 200 %.
Before
- Setting
- gameSettings.enemyDamageFactor
- Default
- 1
- Range / options
- 0.25 – 5
After
- Setting
- gameSettings.enemyDamageFactor
- Default
- 1
- Range / options
- 0.25 – 5
- Enemy health: Changed
gameSettings.enemyHealthFactorMultiplier: 1 = 100 % of the default value; 0.5 = 50 %, 2 = 200 %.
Before
- Setting
- gameSettings.enemyHealthFactor
- Default
- 1
- Range / options
- 0.25 – 4
After
- Setting
- gameSettings.enemyHealthFactor
- Default
- 1
- Range / options
- 0.25 – 4
- Fishing difficulty: Changed
gameSettings.fishingDifficultyBefore
- Setting
- gameSettings.fishingDifficulty
- Default
- Normal
- Range / options
- VeryEasy, Easy, Normal, Hard, VeryHard
After
- Setting
- gameSettings.fishingDifficulty
- Default
- Normal
- Range / options
- VeryEasy, Easy, Normal, Hard, VeryHard
- Enemy stun resistance: Changed
gameSettings.enemyStaminaFactorMultiplier: 1 = 100 % of the default value; 0.5 = 50 %, 2 = 200 %.
Before
- Setting
- gameSettings.enemyStaminaFactor
- Default
- 1
- Range / options
- 0.5 – 2
After
- Setting
- gameSettings.enemyStaminaFactor
- Default
- 1
- Range / options
- 0.5 – 2
- Mining effectiveness: Changed
gameSettings.miningDamageFactorMultiplier: 1 = 100 % of the default value; 0.5 = 50 %, 2 = 200 %.
Before
- Setting
- gameSettings.miningDamageFactor
- Default
- 1
- Range / options
- 0.5 – 2
After
- Setting
- gameSettings.miningDamageFactor
- Default
- 1
- Range / options
- 0.5 – 2
- Player health: Changed
gameSettings.playerHealthFactorMultiplier: 1 = 100 % of the default value; 0.5 = 50 %, 2 = 200 %.
Before
- Setting
- gameSettings.playerHealthFactor
- Default
- 1
- Range / options
- 0.25 – 4
After
- Setting
- gameSettings.playerHealthFactor
- Default
- 1
- Range / options
- 0.25 – 4
- Player stamina: Changed
gameSettings.playerStaminaFactorMultiplier: 1 = 100 % of the default value; 0.5 = 50 %, 2 = 200 %.
Before
- Setting
- gameSettings.playerStaminaFactor
- Default
- 1
- Range / options
- 0.25 – 4
After
- Setting
- gameSettings.playerStaminaFactor
- Default
- 1
- Range / options
- 0.25 – 4
- Enemy amount: Changed
gameSettings.randomSpawnerAmountBefore
- Setting
- gameSettings.randomSpawnerAmount
- Default
- Normal
- Range / options
- Few, Normal, Many, Extreme
After
- Setting
- gameSettings.randomSpawnerAmount
- Default
- Normal
- Range / options
- Few, Normal, Many, Extreme
- Hunger & starvation: Changed
gameSettings.enableStarvingDebuffBefore
- Setting
- gameSettings.enableStarvingDebuff
- Default
- false
After
- Setting
- gameSettings.enableStarvingDebuff
- Default
- false
- Cold resistance: Changed
gameSettings.playerBodyHeatFactorMultiplier: 1 = 100 % of the default value; 0.5 = 50 %, 2 = 200 %.
Before
- Setting
- gameSettings.playerBodyHeatFactor
- Default
- 1
- Range / options
- 0.5 – 2
After
- Setting
- gameSettings.playerBodyHeatFactor
- Default
- 1
- Range / options
- 0.5 – 2
- Combat experience: Changed
gameSettings.experienceCombatFactorMultiplier: 1 = 100 % of the default value; 0.5 = 50 %, 2 = 200 %.
Before
- Setting
- gameSettings.experienceCombatFactor
- Default
- 1
- Range / options
- 0.25 – 2
After
- Setting
- gameSettings.experienceCombatFactor
- Default
- 1
- Range / options
- 0.25 – 2
- Mining experience: Changed
gameSettings.experienceMiningFactorMultiplier: 1 = 100 % of the default value; 0.5 = 50 %, 2 = 200 %.
Before
- Setting
- gameSettings.experienceMiningFactor
- Default
- 1
- Range / options
- 0 – 2
After
- Setting
- gameSettings.experienceMiningFactor
- Default
- 1
- Range / options
- 0 – 2
- Food buff duration: Changed
gameSettings.foodBuffDurationFactorMultiplier: 1 = 100 % of the default value; 0.5 = 50 %, 2 = 200 %.
Before
- Setting
- gameSettings.foodBuffDurationFactor
- Default
- 1
- Range / options
- 0.5 – 2
After
- Setting
- gameSettings.foodBuffDurationFactor
- Default
- 1
- Range / options
- 0.5 – 2
- Plant growth speed: Changed
gameSettings.plantGrowthSpeedFactorMultiplier: 1 = 100 % of the default value; 0.5 = 50 %, 2 = 200 %.
Before
- Setting
- gameSettings.plantGrowthSpeedFactor
- Default
- 1
- Range / options
- 0.25 – 2
After
- Setting
- gameSettings.plantGrowthSpeedFactor
- Default
- 1
- Range / options
- 0.25 – 2
- Diving time: Changed
gameSettings.playerDivingTimeFactorMultiplier: 1 = 100 % of the default value; 0.5 = 50 %, 2 = 200 %.
Before
- Setting
- gameSettings.playerDivingTimeFactor
- Default
- 1
- Range / options
- 0.5 – 2
After
- Setting
- gameSettings.playerDivingTimeFactor
- Default
- 1
- Range / options
- 0.5 – 2
- Glider turbulences: Changed
gameSettings.enableGliderTurbulencesBefore
- Setting
- gameSettings.enableGliderTurbulences
- Default
- true
After
- Setting
- gameSettings.enableGliderTurbulences
- Default
- true
- Taming startle penalty: Changed
gameSettings.tamingStartleRepercussionBefore
- Setting
- gameSettings.tamingStartleRepercussion
- Default
- LoseSomeProgress
- Range / options
- KeepProgress, LoseSomeProgress, LoseAllProgress
After
- Setting
- gameSettings.tamingStartleRepercussion
- Default
- LoseSomeProgress
- Range / options
- KeepProgress, LoseSomeProgress, LoseAllProgress
- Enemy perception: Changed
gameSettings.enemyPerceptionRangeFactorMultiplier: 1 = 100 % of the default value; 0.5 = 50 %, 2 = 200 %.
Before
- Setting
- gameSettings.enemyPerceptionRangeFactor
- Default
- 1
- Range / options
- 0.5 – 2
After
- Setting
- gameSettings.enemyPerceptionRangeFactor
- Default
- 1
- Range / options
- 0.5 – 2
- Workshop speed: Changed
gameSettings.factoryProductionSpeedFactorMultiplier: 1 = 100 % of the default value; 0.5 = 50 %, 2 = 200 %.
Before
- Setting
- gameSettings.factoryProductionSpeedFactor
- Default
- 1
- Range / options
- 0.25 – 2
After
- Setting
- gameSettings.factoryProductionSpeedFactor
- Default
- 1
- Range / options
- 0.25 – 2
- Resource amount: Changed
gameSettings.resourceDropStackAmountFactorMultiplier: 1 = 100 % of the default value; 0.5 = 50 %, 2 = 200 %.
Before
- Setting
- gameSettings.resourceDropStackAmountFactor
- Default
- 1
- Range / options
- 0.25 – 2
After
- Setting
- gameSettings.resourceDropStackAmountFactor
- Default
- 1
- Range / options
- 0.25 – 2
- Exploration & quest experience: Changed
gameSettings.experienceExplorationQuestsFactorMultiplier: 1 = 100 % of the default value; 0.5 = 50 %, 2 = 200 %.
Before
- Setting
- gameSettings.experienceExplorationQuestsFactor
- Default
- 1
- Range / options
- 0.25 – 2
After
- Setting
- gameSettings.experienceExplorationQuestsFactor
- Default
- 1
- Range / options
- 0.25 – 2

